Season - Episode
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5 - 1Shipwrecked Feb 16, 2005 -
5 - 2Lost at Sea Feb 23, 2005 -
5 - 3Call of the Wild Mar 02, 2005 -
5 - 4To the Lighthouse Mar 09, 2005 -
5 - 5The Reef Mar 16, 2005 -
5 - 6Beneath the Waves Mar 23, 2005
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4 - 1Rover Jan 06, 2004 -
4 - 2Communication Jan 13, 2004 -
4 - 3Spacesuit Jan 20, 2004 -
4 - 4Impact Jan 27, 2004 -
4 - 5Aerial Surveyor Feb 03, 2004 -
4 - 6Rocket Feb 10, 2004
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3 - 1Gold Rush Oct 25, 2002 -
3 - 2Shakers Nov 01, 2002 -
3 - 3Quakers Nov 08, 2002 -
3 - 4Ice Nov 22, 2002 -
3 - 5Treasure Hunt Nov 29, 2002 -
3 - 6The Big Smelt Dec 06, 2002
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2 - 1Mapping It Out May 07, 2002 -
2 - 2Bugs and Barometers May 14, 2002 -
2 - 3Time and Transmitters May 21, 2002 -
2 - 4Feel the Heat May 28, 2002 -
2 - 5Sun and Sea Jun 04, 2002 -
2 - 6The Science of Celebration Jun 11, 2002
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1 - 1Mediterranean Mystery May 26, 2000 -
1 - 2Simmering Shutterbugs Jun 02, 2000 -
1 - 3Power Supplies Jun 09, 2000 -
1 - 4Sustenance and Sayonara Jun 16, 2000
Overview
Fresh and spiffing after last week's cleaning challenges, our Rough Scientists are about to get all messy again. This week's challenge is to find a way to detect radioactive rocks and flammable gases. But that's not all. On day three they must explore a wet dark mine using the gas detector and a reliable light source. Hermione decides to make a cloud chamber using a jam jar. She hopes to see the trail of destruction caused by radioactive particles. First, though, she'll need to make some frozen carbon dioxide which involves a bit of help from Mike. But not all goes to plan... Mike and Ellen work on a safety lamp to detect flammable gases, which surprisingly needs a flame. Ellen sets off to make a beeswax candle using a local hive. Meanwhile Mike finds an ingenious way to use the candle flame as a gas detector using kitchen implements. Will two artfully put together sieves and some homemade beeswax candles really detect flammable gas? Meanwhile Jonathan sets to work on making a generator to power his rugged torch. With hundreds of coils of wire and some strong magnets, Jonathan can light a dim bulb by turning the magnets constantly. But when Jonathan tries to store energy in his torch, he runs into problems. What seemed simple becomes more and more tricky as the deadline approaches. Will Jonathan be able to get his lamp to illuminate the mine? And when they get there, what will the team find?

